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Project Runaway - City Traffic System

This is a breakdown of the progress I made for the traffic system in the game.

More detailed list:
- Created a new "simplified" version for both characters and vehicles, mostly to be used for populating areas (mid to background)
- Pedestrian characters - who use the road system I created last month to their advantage, in terms of recognizing and sticking to sidewalks. The also could be auto populated with different behaviors on the sidewalks.
- AI Vehicles - which also use the road system I established for recognizing lanes and directions; each with automated collision detection/avoidance.
- Traffic system/lights - both pedestrians and AI vehicles recognize the state and act accordingly.